I started gamedev project.

I had stroke and accidentally installed Godot. I succeeded do get model to flow in circles followed by isometric view. Now i have started to work on modelling and try to find out how motion capture works.

  • Get model walking inside game.
    • model walking cycle. 28.5.2025
    • import model to game
    • add walking cycle to model and code it to be used when moving.
  • Generate minecraft-like world using blocks.
  • Make model to jump on block.
  • Make model to catch and climp to 2 block height
  • Make model to dig block.
  • Make model to plant block to another place.

I made miro board for my notes: Gamedev


Below is my devlog