I started gamedev project.
I had stroke and accidentally installed Godot. I succeeded do get model to flow in circles followed by isometric view. Now i have started to work on modelling and try to find out how motion capture works.
- Get model walking inside game.
model walking cycle. 28.5.2025- import model to game
- add walking cycle to model and code it to be used when moving.
- Generate minecraft-like world using blocks.
- Make model to jump on block.
- Make model to catch and climp to 2 block height
- Make model to dig block.
- Make model to plant block to another place.
I made miro board for my notes: Gamedev
Below is my devlog