So we finally made to animation.

Seems like last times problem was because Deform was not set to legs. Now both move Fine 🙂

I used video: Mark Masters – How To Create Walk Cycles in Blender – The Fastest Method

And this handy drawing.

12.04.2018 | by William Gadea

First attempt after setting first, second and third contact:

After adding down, up and pass position and tweaking movements:

Ain’t anyone blaming me from asset flip.

After importing to Godot:

NICE.
Next we try to generate blockworld.


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