Kategoria: GameDev
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Animation: How does walking cycle work?
So, after rigging the model we got to the animation. i used this as a material: SouthernShotty – Walk Cycles in Blender for Lazy People – The Easy Method. Recap: First we align metarig(skeleton) to inside of our model (this is WIP). When skeleton is aligned with mode,we generate (real) rig: after we pair rig…
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Modelling, so fun
So i started this model few days ago and got stuck attempting to make eyes round, figured how Looptool works: Finding finger placements when you don’t model fingers feels silly but that’s how we roll today. good enough: i lost a bone connection: RIGIFY ERROR: Bone ’palm.01.L’: The palm rig must have a parent and…